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UMP .45 W.I.P

I needed some hard-surface modeling in my life. :P

Once I'm done the high-poly, I'll make the low-poly and bake it, then I'll get to texturing. After that, I'm considering applying for work on a mod while I work a "regular" job, so I can build up some experience while I apply for modeler jobs.

If anyone is interested in the progress, I have a thread on NGHS:
http://www.nextgenhardsurface.com/showthread.php?943-H-amp-k-ump-.45



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